

here's where to start, and then here's the direction to work from there. I wish they had put the origin parameters, which are independent of the direction angle, before the direction-angle number - i.e.

So when a lineset is at other than 0 degrees, its origin and its offset parameters have to be based on different ideas of what's the X direction and what's the Y direction. Then the offset parameters have to be defined with X in the specified-angle direction, and Y perpendicular to that. The thing that I find badly constructed about the way it works, is that for the origin point has to be defined with X in the 0-degree direction and Y in the 90-degree direction, even if the lineset is not defined at 0 degrees. The second set of parameters sets the point of origin and the 3rd set of parameters says how far to offset from the point of origin. If it said 90 it would draw a vertical line. the first 0 says draw the line at an angle of zero which is a horizontal line. The second set of parameters sets the point of origin and the 3rd set of parameters says how far to offset from the point of Right gotcha. It's the first 0 in each line that defines that it's horizontal. The offset of 0 in the X direction is not because it's horizontal, but because it's continuous, so there's no point in any offset the way there can be if a lineset has dashes and gaps. Yes, though I would express parts of your description slightly differently. Then the second syntax says draw a line at an angle of 0 offset 0 in the x direction because it is horizontal and 7 in the y direction from the origin of 0,5.5 (this gives me the bottom of my double line).

Then the second syntax says draw a line at an angle of 0 offset 0 in the x direction because it is horizontal and 7 in the y direction from the origin of 0,5.5 (this gives me the bottom of my double it. The top syntax says draw a line at an angle of 0, offset 0 in the x direction because it is horizontal and 7 in the y direction from the origin of 0,0 (this gives me the top of my double line). It would be your job to limit the boundary at the top, short of the overall height, so the uppermost pair of lines don't show. Used at zero Rotation and with the Origin always somewhere along the bottom edge. If that approach works for you, you can use a pattern definition like this: Or grip-edit the non-associative hatch as required. The pattern from continuing to the top (associative) Adding a defpoint line along the top to stop
